IPC in Rust
| 14 minute read
Exploring IPC performances in Rust using UNIX domain sockets, memory mapped files and Shared memory using iceoryx2 crate for varying payload sizes.
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Opening a window using SDL2 in Rust
| 4 minute read
Simple DirectMedia Layer(SDL) is a library written in C which provides low-level access to audio, keyboard, mouse, joystick, and graphics hardware. In this tutorial, we will see how to open a window using SDL2 in Rust.
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Template Rendering in Rust using Askama [Part-3]
| 4 minute read
This is a continuation of Part-2 where we added data to our music store and listed them. In this part, we will include functionality to edit and delete data in our music store.
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Template Rendering in Rust using Askama [Part-2]
| 6 minute read
This is a continuation of Part-1 where we created an HTTP server and added a welcome page. In this part, we will include functionality to add data to our music store and list them.
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Template Rendering in Rust using Askama
| 3 minute read
In this tutorial, we will explore the usage of Askama library for template rendering in Rust. Let's create a simple music store application which allows us to add, update or delete information.
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